DistrustFully Released

I survived the helicopter crash with some others, but things have only gotten worse. My stomach is empty, my eyes won't stay open, my fingers are numb, and I can't get that sound out of my head. It's gnawing at me, always in the background, wanting me to run, to never look back, to trust no one. But I won't do what it wants. I'll keep my head. I have to survive.

  • 5 Hours
  • Single-Player
  • Multi-Player
  • Co-op
  • Online Co-op
  • Windows
  • Available on:

Inspired by John Carpenter's "The Thing".

Features:

Mysterious anomalies waiting in the wings

Gameplay involving an extreme climate

Randomly generated levels

A helicopter crash left a group of explorers stranded near an Arctic base. As they try to find a way back, all they are doing is sinking deeper into a nightmare scenario. When they sleep, they attract a terrifying force that sucks the life out of their bodies, but the longer they battle exhaustion and stay awake, the less likely they are to survive...

More Features:

Play with a friend in CO-OP Mode

15 characters with unique skills and abilities

Tons of quests, game events and plot twists

As the survivors try to sleep just enough to stave off fatigue without dying, they slowly go mad and eventually reach the point where they can no longer trust their senses. In time, they can't even tell the difference between reality and a hallucination.

Guide the survivors through a randomly generated Arctic base, overcome the severe climate and fight the unfathomable!

System Requirements:

  • Genre:

  • Top-Down Shooter | Action
  • Languages:

  • English
  • German
  • Simplified Chinese
  • Russian
  • Polish
  • Korean
  • Italian
  • Turkish
  • Released:

  • Aug 23, 2017
  • Works on:

  • Windows (7, 8, 10)
  • Rating:

  • Not Yet Rated
  • Minimum system requirements:

  • OS: Windows 7 / 8 / 10
  • Processor: Intel Core i5 2.6+ GHz
  • Memory: 4 GB RAM
  • Graphics: GeForce GTX 460/Radeon HD 6850 (1GB)
  • Hard-drive: 2 GB available space
  • DirectX: Version 11

Comments

Coming Soon