Hello Farmers, Builders, and Ranchers!
We’re excited to introduce you to our Devlog #2. Our team was working hard last month on implementing and improving fundamental systems that will support future core systems in-game and things are shaping up well!
Before we dive into development details, we have great news to share with you first:
INTRODUCING THE FANFOLKS MEMBERSHIP PROGRAM
We’re extremely excited to let you know that we’re launching a membership program similar to Patreon on the Crytivo website here. This will allow us to interact more with eager fans who want to be more heavily involved in the development process of Farm Folks. Fans who sign-up for the membership will gain access to day-to-day updates, including - but not limited to - work in progress materials, exclusive internal development updates, and closed polls that will influence our development.
We’re going to start with the following 3 membership roles - Explorer, VIP, and Legendairy. Each role will offer access to the unique content as follows:
- Your name in the game credits
- Exclusive access to the closed Discord channel
- Access to developer/community polls
- Fans get access to more polished content only
- All rewards from previous tiers
- Access to confirmed and polished media content updates
- Your name in the game credits, listed under “VIP”
- Discord Role “VIP”
- Fans get access to closed Discord channels and access to developers polls
Fans get updates on almost a daily basis. These updates will include early sketches, prototyping videos, and more! You will also have open communication with the developers on Discord. This is the highest tier.
- All rewards from previous tiers
- Instant access to the production content and work-in-progress materials
- Your name in the game credits, listed under “Legendairy Supporter”
- Discord Role “Legendairy”
Since you’re reading this and have probably been around the project for a while, we would love to offer you a complimentary lifelong VIP Membership. All you need to do is request your role on our Discord Server here by December 10th by typing, “!getRole.”
Keep in mind, we’re running this opportunity for a LIMITED TIME ONLY.
After December 10th, you’ll not be able to claim your membership if you didn’t back Farm Folks earlier. Make sure you claim your membership before that date and let your friends know as well!
And as a special thank you to all who have already backed the project via Kickstarter, Humble, or Crytivo, you’ll receive the highest current membership level, “Legendairy” for free, for evah! All you need to do is go to our Discord and tell our bot, Waffle, “!getRole” and the magic will happen!
We understand the frustrations you might’ve had waiting for updates on a game that you backed some time ago and, subsequently, felt let down by the previous team during their hardships. Our goal is to make all of the original backers feel special and reward them for their trust and support. We want to make you feel that backing Farm Folks was the best decision you ever made and, in response, we only ask for your kindness and continued support in development.
This membership program will help us scale our team up and hire more creatives to help us develop additional content for the game (if it works out, of course :D). We’re very committed to making Farm Folks an unforgettable experience and a little help will take us to where we need to be. Help us share this news with your friends and family! It will be fun to have your close ones around in our Discord to contribute and help us make a game that we all will love.
NEW MAIN ART
With all the improvements and enhancements Farm Folks has been going through, we think that it’s important to update to the main art that will reflect things that will be in the game:
Let us know in the comments what you think! There should be plenty of things to discover.
Our goal is to give you the ability to build the farm of your dreams. We would like to get our customization system in-game to the level of detail similar to Animal Crossing, Sims 4, and Paralives. Well, we can’t promise it’s not going to be even better.
As it stands right now, you’ll be able to customize the following things during the object placement or editing:
- Pattern Selection. We will have a rich library of patterns that can be applied to various objects such as sofas, beds, curtains, lamps, blankets, and much more.
- Colors of each pattern can be modified separately. Some patterns can have up to three customizable colors. You will be able to create color pallets and save them so you can apply them to other objects.
- Some objects can have options. For example, lighting poles can have different lantern options and floor lamps can have different lamp shades.
- You will be able to choose different trim materials like wood tonality, texture. or material of the object you’re customizing at the time.
- Most of the objects will come in various sizes that can be adjusted through this panel as well. Additionally, you can mirror objects or easily make a copy of the same objects.
Lighting will play an important role in making things look natural and vibrant in Farm Folks. Last month, we spent some time developing a lighting system that will be used with indoor and outdoor objects.
We created a bunch of floor lamps that you’ll be able to place around your cozy home and customize them to your liking by choosing height, wood trim, and custom shade + pattern.
Translucent lamp shade fabric will cast tinted light that matches your chosen pattern colors in the environment.
Characters will have daily stamina that will deplete over time or by actions performed throughout the day. Without going to sleep on time, your character can pass out! To have a proper restful sleep, you’ll need to get into your cozy bed on time. Beds will have great customization options, including the ability to build bunk beds. Who’s going to sleep on top?
TABLES & CHAIRS
We added two types of tables (square and round) with additional sizing variations each. You can choose to place tablecloths, table runners, and customize them to your liking by choosing styles and patterns with custom colors. There are going to be plenty of cosmetic items that can be placed on even surfaces. Plates, glasses, napkins, etc. that will help you create cozy or festive environments at home.
Inspired by recent Animal Crossing updates, we decided to model some cute chairs for Farm Folks and yes! We included froggy chair!
Because why not?! We added a gazillion pillows as a part of the setup system that will allow players to place cosmetic items.
After modeling the main character, we were tasked to rig and skin our character properly to make animations work smoothly. This allowed us to finally have our base character in the game, however, we had some issues with the pants. As a result, our character is running around without pants for a while. Right now, the base character is using placeholder animations. We’re planning on reaching out to a motion capture studio that will record unique animations for us later on.
The world of Farm Folks will be massive in scale (though we’re not fully ready to talk about it, just yet) and it’s important for us to have an optimized foliage system that will help us make things pretty. We’ve developed a grass system that allows us to combine multiple styles together like great density with support for weather conditions such as wind, rain, and snow.
Grass is folded by both the character and objects, creating a very satisfying feeling. It makes you not want to stop running around for days!
We had to get back to our modular construction system since it’s been implemented in the form of a prototype for testing. You can really lose yourself building the farmhouse of your dreams. The construction system is very peaceful, intuitive, and satisfying. We’re quite happy with how it’s shaping up! We know some players prefer a non-granular construction system where they can place constructions as a whole without architecturing every bit and piece by themselves. Because of this, we’re planning to add a blueprint system down the road that will allow players to acquire whole construction pieces (i.e. rooms or even entire structures). We’re considering integrating all of these with Steam Workshop which would allow the community to share their creative buildings with each other.
In these upcoming months, we’re starting to work on a farming system that will allow us to create plots, plant crops, and more. Most of the things that we’re working on are carefully selected to allow us proper implementation of the systems into the game that will support scalability and offer creativity to our fans. In our next update, we will talk about animals and the products they produce, their needs, and social and environmental preference systems.
WE’RE LOOKING FOR A COMMUNITY MANAGER
To help us keep our fans updated and engaged on Discord, we’re looking for a community manager to join us! We drafted a quick form with some requirements that you can fill out here if you’re interested.
We’ve been working hard to bring Farm Folks to life and we hope you’re equally excited about the game! Be sure to hit the like button and leave us your comment below.
-Your Crytivo Crew
Read Previous Farm Folks Blogs here:
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