Hotel Magnate Early Access

Have you ever wanted to design and manage your own hotel, motel, resort, or tent? With a ridiculous amount of customisation tools to wield, a host of facilities to build, and a wide variety of guests to impress, Hotel Magnate has it all. Let your inner hotel manager shine!

  • Single Player
  • Windows
  • Available on:

ABOUT

Hotel Magnate is a tycoon/simulator game that gives you the tools to build and manage your own hotel, motel, luxury resort, or shabby shack. It is whatever you make of it.

Beginning with nothing but dreams and an empty lot, you can shape your hotel to your liking. Pick from an assortment of rooms and facilities that will grow both your floorspace and your revenue stream. Build restaurants for the foodies, day spas for the vacationers, and conference halls for the workaholics. There’s a wide range of rooms to choose from.

Once you’ve laid down the foundations, it’s time to pick out the decor. That’s right, you get to customise everything down to the furniture and decorations. Make it wacky, make it classy, or change up the theme from room to room. You will attract different types of guests as your hotel grows and its rating changes, bringing new opportunities and challenges. Remember, the customer is usually wrong, but you’re in the service industry now. Get your hotel in shape, slap on your best smile, and be prepared for whatever comes.

More Info

CHOICES AND CONSEQUENCES:
In Hotel Magnate, your decisions have consequences. Something as simple as selecting which supplier to purchase towels from, or the price of drinks, can have a significant impact on your business. More luxurious fittings will bring you wealthier guests that are harder to please, whilst lowering the price of alcohol may attract trouble.

Here’s a scenario:
You have decided to lower the price of alcoholic beverages, which has resulted in an increase in sales and guest turnover. However, you didn’t foresee your hotel becoming known as a cheap dive or sleazy resort, attracting a younger crowd that has a penchant for partying and property damage. Make your business decisions wisely!

Main features:

Build, furnish, and oversee your own multi-level hotel

Tend to your guests' needs and demands, and attract wealthier clientele by improving facilities and securing better ratings

Hire employees to clean, serve, manage, and maintain your hotel

Take control of the inner-workings of your hotel by managing room prices, wages, restaurants, and many other operations

Become adept at marketing to attract more types of guests and generate buzz

More features:

Build

Build anything from a Fancy City Hotel to a Luxury Island Resort or even just a dirty Airport Hotel/Motel. Create the holiday destination of your dreams with restaurants, bars, conference rooms and all the logistical stuff in-between.

Manage

Manage everything in your Hotel by hand selecting staff, setting prices and adding in extras like a free breakfast. Set the rate that your rooms are cleaned and manage the quality of your restaurants and bars.

Market

Market your Hotel with marketing campaigns and attract many different types of guests from Party-goers to Families to Business travelers and much more. Try to raise your Hotels rating with better customer experiences as you try to navigate your way to success

System Requirements:

  • Genre:

  • Casual | Indie | Simulation | Strategy
  • Languages:

  • English
  • Italian
  • French
  • German
  • Spanish
  • Released:

  • October 5, 2021
  • Works on:

  • Windows XP/Vista/7/8/8.1
  • Rating:

  • Not Yet Rated
  • Minimum system requirements:

  • OS: Microsoft Windows XP/Vista/7/8/8.1 (64-bit)
  • Processor: 2.4 GHz Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: 512 MB Dedicated Video RAM
  • Storage: 1 GB available space
  • DirectX: Version 11

Buy Hotel Magnate

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Beta Manager

$22.49 +1124

Beta Manager

Full Game
Beta

Update #21: November Progress

Hello, Magnates!


First off, we know there are a few people that want to buy the game so they can play the Alpha. We are still planning ways for our new fans to get ahold of the game, and we will hopefully have it available soon!


Doors, Windows & Furniture

Remember the demo… well, the doors and windows weren't exactly aesthetically appealing, so we fixed them! More correctly, we are well on the way to fixing them. We have added a new door and window placement system, plus we'll be adding even more door and window models in the future with the ability to change colours and materials of different components. We are also beginning work on a system where players will be able to change the colour/material of furniture pieces to create even more variety for all of you.















We have added a way for players to paint entire walls and floors with a shortcut/hotkey instead of individually painting each segment. This comes with the new ability to snap furniture along walls instead of having to fidget around with matching the furnitures angle to the wall. Convenience!



Bugs, Bugs, Bugs

Like all games, there are a lot of bugs that we have been dealing with. Bugs can take just as much time to squash as it does to develop new features. We have fixed many of the issues with saving & loading that people have noticed in our pre-alpha demo, as well as more fixes to wall & stair placement. 


Guest AI

We are hard at work on improving our Guest AI; making sure they can make decisions, have priorities and even ignore some of their own needs. We are also adding more interaction points so guests can interact with more and more items and furniture within your hotel. Our first iteration of the guest AI system will be somewhat simple compared to our final implementation as we want to begin proper testing of how the guest will act/behave within a hotel, along with being able to test peripheral game systems and gameplay loops.



Staff AI

Ah, the backbone of the hotel -- or the broken bone… whatever it is, we are hard at work making new AI systems so the staff can work and interact with items and guests and even complete tasks. We also want to ensure that each staff member will vary and be independent from one another to create gameplay variety.



Table Placement

We have also started implementing vertical placement so you can place small items onto tables and other objects. For example, placing a plant pot onto a coffee table. This system will additionally be used for things like meals being placed onto tables by staff at a restaurant. Time to get creative and decorative!
















Thanks for checking out the update! Drop your thoughts below or hop onto Discord to chat with everyone. 


Until next time!


Hotel Magnate Discord