Hello fellow Magnates! We hope you’ve had a great start to the year! We’re excited to share some of the strides we’ve made and some of our future plans. We’ve seen progress in building a new restaurant food/menu system, analysing our building/architecture system and creating new furniture assets.
One of the main focuses of this past month have been developing our restaurant and “food system.” You will be able to decide what exactly goes on your restaurant’s menu! Every item will have different attributes which means some guests will prefer some dishes over others. On top of this depending on what your cook is skilled in they will prepare some food better than others. So it will be best to match your menu up to what skills your staff have and what kind of menu would appeal to your guests, all while having it at a desirable quality and cost.
We’re happy with the character models now, so have been doing a lot of work in creating new furniture models that match our desired art style. A lot of the current furniture are placeholders and aren’t really consistent with each other and what we want the game to look like. Below are a few shots of the many pieces being worked on!
Architecture system designs
This last month we have seen quite a few bug fixes (fixing saving & loading, floor bugs & wall texture scaling). We also implemented new wall & floor textures that match our new art style, and we have started a big analysis of general usability issues we have with the system. A big influence in this analysis process has come from player feedback and we have been able to identify some key issues.
SOME OF THESE MAIN PROBLEMS WE AIM TO ADDRESS ARE:
- Being able to build a straight wall without it snapping to segment points in another wall
- Being able to place a window or door anywhere along a wall instead of it snapping to wall segments
- Stopping windows from moving the location of walls or snapping incorrectly.
We plan on fixing these issues in the next month as long as we don't run into any unforeseen issues.
If you have any questions, feedback or just want to talk please join us on our discord!