The UniversimIn Development Released

The Universim aims to revive the glory days of the god-game genre, and bring it into the new generation with fresh ideas and ambitious gameplay. With the powers of a god, you are unleashed upon the universe to begin forging your galactic empire in the stars. From dust to the cosmos beyond, your civilization will rise through the ages under your guidance.

  • Sandbox
  • Single Player
  • Windows, macOS, Linux
  • Available on:

Available Products:

COELACANTH

$29.99 +1499

MICRORAPTOR

$44.99 +2249

TYRANNOSAURUS

$49.99 +2499

DIMETRODON

$59.99 +2999

BRONTOSAURUS

$99.99 +4999

MAMMOTH

$249.99 +12499

COELACANTH

Receive immediate access to the game and all future updates. Your name will be added to the in-game Rise of Evolution Monument, and you`ll receive additional exclusive rewards for your early support. Available Steam Key or Crytivo Key for you to choose.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards

MICRORAPTOR

Receive exclusive wallpapers and the beautiful Original Soundtrack.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
+ All previous rewards

TYRANNOSAURUS

You will be able to submit a city name for use in the game. Names are added to a pool that will be chosen by Nuggets at random. This name can be changed by players after assignment.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
+ All previous rewards

DIMETRODON

The definitive Digital Collector's Edition. Receive the stunning Digital Art Book (PDF) and Game Guide (PDF). Treat your eyes to the creation of The Universim and get some tips for survival.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
+ All previous rewards

BRONTOSAURUS

Beautify your city with famous landmarks, such as the Eiffel Tower, Big Ben, and Burj Al Arab Hotel. You will also be able to immortalize yourself in the game's credits and Rise of Evolution Monument with a unique colour.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
+ All previous rewards

MAMMOTH

Customize and name a Nugget that will be added to the game for all to see in the Nugget Editor. Choose a unique combination of traits from the available list to set your Nugget apart from the rest. You will also be able to name a planet permanently, in addition to choosing the planet's characteristics (resources, climate, etc). You will receive a digital Certificate of Discovery (PDF) for the planet. A star will be placed beside your name in the credits and in-game monument to show your amazing support.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
Customize and Name a Nugget
Name a planet
+ All previous rewards
buy now

WANNA BE A GOD?

Your time is coming. Guide a fledgling civilization through the obstacles of life. From humble beginnings, watch as they evolve and advance throughout the ages under your wing. Influence their decisions and punish the unfaithful with a wide range of godly abilities. Interact with objects, create disasters, and launch clueless creatures into orbit. This is your world, and nothing can stop you from having fun.

Our goal is to bring back the features you know and love from classic god games and spice them up with fresh ideas, a modern physics engine, and stylized visuals developed by a few of our very own industry heroes.

NATURE AS YOU KNOW IT

In The Universim, nature is just as wonderful and unpredictable as ever. Every planet comes with a few surprises that are sure to challenge your civilization. From tornadoes that consume everything in their path, to thunderous earthquakes that threaten to split your civilization in two. If you treat nature poorly, it might just show you how brutal and unforgiving it can be. Each planet you encounter will have a unique underbelly. Some planets are tranquil and filled to the brim with resources, while others are barren and dangerous. Be careful out there!

Something as simple as the cycle between night and day can play an important role. Wild animal attacks are more common at night, as are frequent temperature drops. Daytime offers a little more safety from the harshness of the world. With the inclusion of a full, four-season cycle, a planet’s biomes can change drastically, making it extremely difficult for Nuggets to survive brutal winters without proper preparation ahead of time.

THE STORY OF A SPECIES

Meet the Nuggets, a fragile and whacky species that relies on your leadership to build, research, and advance. Help them, and they will soon begin writing their own history in the stars. Every Nugget is a unique individual with a distinct set of characteristics. Just like any other living creature, Nuggets must have access to a few vital resources in order to survive. This includes water to drink, food to eat, and recreational activities to increase their happiness and quality of life. Recreational activities may include blowing stuff up. You’ve been warned.

As you spend time with the Nuggets, You will see that they behave like natural, living beings. They have their own thoughts and needs - and they even have the ability to make their own decisions at times. We want to give you a feeling that you’re interacting with a living organism, almost like you’re messing around with a rather chaotic ant farm.

Discover Wild Life

Discover planets with Drones and Rovers, equip rockets with right technologies. Depends on the planet factors such as planet distance, temperature and etc you’ll need to equip your Discovery Machines with the right tools. Put more solar panels to keep your rover, that can take probs on the planets and give you idea of how much resources lays in ground of that planet, to charge it batteries faster during the day time. Equip your rockets with bigger gas tanks to make it travel longer and to give a chance for Astronauts Nuggets to come back home.

ORGANIC GAMEPLAY

Planets in The Universim aren’t just made up of a bunch of neatly-arranged objects; everything is linked together and plays a unique role in each planet’s ecosystem. Every tree your civilization cuts down, every resource they mine and every animal they hunt will affect the world they’re living in. A lack of trees and high levels of pollution will raise the global temperature over time, while reckless hunting or fishing might cause the extinction of some species. It’s your mission to manage how the Nuggets collect and utilize resources. What mark will you leave on the ecosystems that existed millions of years before your arrival? Will you use every available resource and expand at an unprecedented pace, or will you methodically create a more sustainable way of life for your civilization?

These are living, breathing worlds where everything is interconnected. We aim to provide you with an unique experience unlike any of the god games you have played before. Every decision you or your civilization makes will have consequences.

CHANGE IS INEVITABLE

Your journey begins with a blank slate. There will only be two Nuggets at first, Adahy and Elu. They are the first of their kind, a spark of life that will change the world forever. As Nuggets progress, their technology evolves alongside them. You will watch as crude stone huts transform into architectural wonders and the fires that once protected your civilization are replaced by the magic of electricity.

LEAVE YOUR MARK

What kind of god will you be? Will your civilization become heavily dependent on natural resources, consuming fluffy bunnies and nonrenewable resources in equal measure? Or will you guide them towards a more sustainable future that relies on agricultural proficiency, responsible hunting, and green energy? You have the tools to change everything, and your actions have far-reaching implications.

A UNIQUE JOURNEY EVERY TIME YOU PLAY

Our procedural world generation is built around the gameplay, and not the other way around. We make sure that fun is always the number one priority. While procedural generation guarantees a lot of replayability, it doesn’t automatically make the experience worthwhile. That’s why we’ve invested a lot of time into not only creating unique and beautiful planets, but also giving each one its own set of challenging characteristics. Every star in the sky points the way to a procedurally-generated planet just waiting to be colonized. With the right technology, any planet can be yours. You can terraform lifeless planets into stunning utopias or simply suck every last drop of natural resources from it before moving on. We want to make sure that you’ll have fun with each planet that you encounter.

GAME Achievements

System Requirements:

  • Genre:

  • Simulation / management / God-game
  • Links:

  • Theuniversim.com
  • Twitter
  • Discord
  • Languages:

  • English,
  • More coming!
  • Released:

  • August 30, 2018
  • Works on:

  • Windows (7, 8, 10)
  • Rating:

  • Rating pending.
  • Minimum system requirements:

  • (Please note that the below are guidelines only. Requirements will change during development.)
  • Windows 7 64bit or Higher, Linux, MacOs 10.X or higher. Not compatible with M1 Macs
  • Processor: 2.6 Ghz - 4 Cores Mid Range CPU or Higher
  • Memory: 12 GB RAM
  • Graphics: GTX 780/880M/960/1050Ti/1660/2060 or AMD R9 290 / RX 570. Intel Graphics not supported.
  • Please keep in mind that these are full-size desktop requirements. Laptop experiences may vary.
  • Hard Drive: 20 GB available space

BAND-AID Patch v0.1.57 is Now Live!

Hello dear creators, 


We hope that you had a wonderful time this summer and that everyone is rested and prepared for the start of the new upcoming season.   


As many of you probably know, we recently moved our headquarters from San Diego, California to Dallas, Texas. This relocation caused some disturbances to our progress within the game, but for the last 2 months, everyone on The Universim team was able to pick up the pace and move forward with extra speed. Recently, we added two additional programmers to our team along with an additional concept artist. This should help us to speed up our development progress quite a lot. Due to that addition, we decided to release one more patch after this one. We heard a lot of you loud and clear - that you would like to have some expansion on Exiles. Therefore, we dedicated a couple of people from our team to work specifically on military expansion. 



This v57 patch will be a bit unusual for us and for you. In this patch, we put a lot of attention to bug fixes and improvements to the current systems. Since we are currently in the end phase of the game, we are heavily concentrating on end game content and polishing. Therefore, this patch is very important for us to see if we were able to resolve some of the major issues within the game. 


We are constantly looking over the suggestions in our Discord as well as the bugs that are being reported. Certain bugs have a higher priority than others. We are still trying to track one bug that does not allow us to save the game correctly. In order to catch this bug, we implemented a system that will provide a warning message stating that, during the game save, the game was not saved correctly followed by the error that comes with this. Please, if you encounter that error, reach out to us via our Discord. With your help, we will be able to locate and track that error and fix it for good! 



Now to the content of the patch! Here are some of the improvements and bug fixes that you will encounter.


Improvements: 


- Increased size of the Pollution warning notification 

- Incorrect deremoveion for the Garrison Building

- Missing text for the Lizard Candy and Massage Buildings

- Incorrect translation within the main menu of the Twitch Integration (German language) 

- Bunker improvements:

  •             Meteor strike does not kill Nuggets within the bunker anymore
  •             Lightning Strike does not kill Nuggets within the bunker 
  •             Tornados 
  •             Fire
  •             Volcano
  •             Earthquake
  •             UFO Crashing onto the bunker
  •             Drone explosion 
  •             Planet Cracker stomp
  •             Blizzard Storm 
  •             Firestorm 


- Fierce enemy quest drop zone ground projection didn’t look good when it was overlapped with the quest area projector


- Over 30 popup windows reworked in order to be closed by pressing ESC button 


- Buildings without assigned Nuggets will have lower resource delivery priority compared to buildings that have Nuggets working in them


- Any Nugget within the building will have a consistent interaction throughout the game (in other words, you can pick them up, use certain creator powers on them, etc. while they are inside the building)

- Nuclear Plant received an “assign all” button


- Colonization rockets and Space Trade will now have a different Nugget priority when you are sending Nuggets to another planet. Young and educated Nuggets without a family will have the highest priority, next will be Medium/Old age Nuggets with an education, then Young uneducated Nuggets, followed lastly by Medium/Old uneducated Nuggets


- Finishing hut received an indication icon above the building showcasing when there is no more fish to catch 


- All mines that extracted all resources beneath them will automatically remove Nuggets from the building and shut down the building 


- System that will detect if the game is being saved incorrectly and will provide a notification to the player. That system was put in place in order to prevent broken save files and will allow us to track down certain game breaking bugs


Bug Fixes:


Fixed: Localization Error in the Overpacked quest 

Fixed: Using switch Era functionality did not switch the Education requirements of the buildings back to corresponding building level education

Fixed: Certain quests didn’t show the correct name for the Nuggets quest giver

Fixed: Fierce enemy quest drop zone was not always correctly displayed on the ground and disappeared if you moved the camera too close to it 

Fixed: Objects in the world can no longer be clicked upon while the celebration dialog is active

Fixed: Research screen and other full screen UIs are no longer overlapped by the celebration dialog

Fixed: Pressing ESC Button while being in the load game screen removed Load panel completely 

Fixed: While holding a Nugget via telekinesis, Nugget could have been dropped if any pop up or UI Screen would be opened 

Fixed: Min/Max temperature was not updated correctly within the Reservoir panel 

Fixed: Power Hour event didn’t turn off electricity for the entire duration of the event

Fixed: Subtitles would overlap with Full Screen Menus

Fixed: Same Nugget could have been added to multiple different trades

Fixed: Missing localization within the spaceport

Fixed: Firestorm and Blizzard on screen effects were visible within different full screen menus (Loading Screen, Research, etc.) 

Fixed: Error that was happening during the trade in space which was leading to corrupted save files

Fixed: Shadow from the raincloud disappeared at a certain angle providing no indication for the location of the raincloud 

Fixed: Minister of Space was missing a lock icon on the slot


Since we are currently in a state of polishing and improving the game, we are planning to release bug fixes and overall improvements on a more constant basis. 


We would also like to share some of the progress that has been made. 


Currently Working On


Nuggets

We went through all the Nuggets and their jobs in order to update their clothing and accessories for the Modern and Space Ages. In total, over 20 different jobs will receive new outfits and over 20 new items as accessories will be added to them. Some of them you can check below: 


























Defense Towers 

Defense towers are currently going through multiple stages of rework and upgrades. We are adding machine gun mode that will primarily target ground units where rockets will shoot anything flying up in the sky as well as Planet Cracker.  



Planet Cracker

We are putting a lot of effort and polish into Planet Cracker. Upon full release, you will be able to encounter that evil machinery that has been created to stomp out civilizations and destroy planets. 




Snapping Tool

We received a lot of requests from the community to help with the arrangement of buildings and the addition of a snapping tool. One of our engineers is currently working hard on adding a snapping tool that will allow you to snap your buildings to the roads or other buildings, aligning them perfectly in a straight line. 



New Planets 

We had mentioned that we created a system that allows us to create different planets. Now it is finally time to start making them! Our design team is working on brand new planets that you will be able to encounter during your journey. 



Star Map 

The star map was created internally quite a few months ago, but it still required some polishing. Using a star map, you will be able to discover both planets and different space objects. Currently, our engineers are working on expanding star map functionality in addition to the new UI/UX elements that should help with navigation. 


Final Battle Scene 

Yes, you will have a proper finish of the game as well as some story line. Even now, certain narrator phrases, quests, and other subtle elements within the game have some connection to the main story. After the final scene, we hope that you will be able to connect all the dots and figure out the connection :). The final scene is currently ready from the technical side, but still requires some polishing and UI/UX elements. 


Credit Screen 

The credit screen is also already created, but currently has a placeholder UI which will be improved as we get closer to the actual end of the game. 


Below you can see the overall progress that we have made and where we are currently standing. 



We hope that this will give you some understanding where we are and what we are currently working on. 


Thank you everyone for all of your support and for staying with us. This means a lot for the entire team and we are grateful for having such an amazing community. We are almost at a finish line and we can’t wait to show you all the things that we have worked on. 



Sincerely,

Crytivo Crew

Buy The Universim

crytivo SECURED CHECKOUT

Select Product:

COELACANTH

$29.99 +1499

MICRORAPTOR

$44.99 +2249

TYRANNOSAURUS

$49.99 +2499

DIMETRODON

$59.99 +2999

BRONTOSAURUS

$99.99 +4999

MAMMOTH

$249.99 +12499

COELACANTH

Receive immediate access to the game and all future updates. Your name will be added to the in-game Rise of Evolution Monument, and you`ll receive additional exclusive rewards for your early support. Available Steam Key or Crytivo Key for you to choose.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards

MICRORAPTOR

Receive exclusive wallpapers and the beautiful Original Soundtrack.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
+ All previous rewards

TYRANNOSAURUS

You will be able to submit a city name for use in the game. Names are added to a pool that will be chosen by Nuggets at random. This name can be changed by players after assignment.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
+ All previous rewards

DIMETRODON

The definitive Digital Collector's Edition. Receive the stunning Digital Art Book (PDF) and Game Guide (PDF). Treat your eyes to the creation of The Universim and get some tips for survival.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
+ All previous rewards

BRONTOSAURUS

Beautify your city with famous landmarks, such as the Eiffel Tower, Big Ben, and Burj Al Arab Hotel. You will also be able to immortalize yourself in the game's credits and Rise of Evolution Monument with a unique colour.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
+ All previous rewards

MAMMOTH

Customize and name a Nugget that will be added to the game for all to see in the Nugget Editor. Choose a unique combination of traits from the available list to set your Nugget apart from the rest. You will also be able to name a planet permanently, in addition to choosing the planet's characteristics (resources, climate, etc). You will receive a digital Certificate of Discovery (PDF) for the planet. A star will be placed beside your name in the credits and in-game monument to show your amazing support.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
Customize and Name a Nugget
Name a planet
+ All previous rewards

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