The UniversimIn Development Released

The Universim aims to revive the glory days of the god-game genre, and bring it into the new generation with fresh ideas and ambitious gameplay. With the powers of a god, you are unleashed upon the universe to begin forging your galactic empire in the stars. From dust to the cosmos beyond, your civilization will rise through the ages under your guidance.

  • Sandbox
  • Single Player
  • Windows, macOS, Linux
  • Available on:

Available Products:

COELACANTH

$22.49 +1124

MICRORAPTOR

$44.99 +2249

TYRANNOSAURUS

$49.99 +2499

DIMETRODON

$59.99 +2999

BRONTOSAURUS

$99.99 +4999

MAMMOTH

$249.99 +12499

COELACANTH

Receive immediate access to the game and all future updates. Your name will be added to the in-game Rise of Evolution Monument, and you`ll receive additional exclusive rewards for your early support. Available Steam Key or Crytivo Key for you to choose.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards

MICRORAPTOR

Receive exclusive wallpapers and the beautiful Original Soundtrack.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
+ All previous rewards

TYRANNOSAURUS

You will be able to submit a city name for use in the game. Names are added to a pool that will be chosen by Nuggets at random. This name can be changed by players after assignment.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
+ All previous rewards

DIMETRODON

The definitive Digital Collector's Edition. Receive the stunning Digital Art Book (PDF) and Game Guide (PDF). Treat your eyes to the creation of The Universim and get some tips for survival.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
+ All previous rewards

BRONTOSAURUS

Beautify your city with famous landmarks, such as the Eiffel Tower, Big Ben, and Burj Al Arab Hotel. You will also be able to immortalize yourself in the game's credits and Rise of Evolution Monument with a unique colour.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
+ All previous rewards

MAMMOTH

Customize and name a Nugget that will be added to the game for all to see in the Nugget Editor. Choose a unique combination of traits from the available list to set your Nugget apart from the rest. You will also be able to name a planet permanently, in addition to choosing the planet's characteristics (resources, climate, etc). You will receive a digital Certificate of Discovery (PDF) for the planet. A star will be placed beside your name in the credits and in-game monument to show your amazing support.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
Customize and Name a Nugget
Name a planet
+ All previous rewards
buy now

WANNA BE A GOD?

Your time is coming. Guide a fledgling civilization through the obstacles of life. From humble beginnings, watch as they evolve and advance throughout the ages under your wing. Influence their decisions and punish the unfaithful with a wide range of godly abilities. Interact with objects, create disasters, and launch clueless creatures into orbit. This is your world, and nothing can stop you from having fun.

Our goal is to bring back the features you know and love from classic god games and spice them up with fresh ideas, a modern physics engine, and stylized visuals developed by a few of our very own industry heroes.

NATURE AS YOU KNOW IT

In The Universim, nature is just as wonderful and unpredictable as ever. Every planet comes with a few surprises that are sure to challenge your civilization. From tornadoes that consume everything in their path, to thunderous earthquakes that threaten to split your civilization in two. If you treat nature poorly, it might just show you how brutal and unforgiving it can be. Each planet you encounter will have a unique underbelly. Some planets are tranquil and filled to the brim with resources, while others are barren and dangerous. Be careful out there!

Something as simple as the cycle between night and day can play an important role. Wild animal attacks are more common at night, as are frequent temperature drops. Daytime offers a little more safety from the harshness of the world. With the inclusion of a full, four-season cycle, a planet’s biomes can change drastically, making it extremely difficult for Nuggets to survive brutal winters without proper preparation ahead of time.

THE STORY OF A SPECIES

Meet the Nuggets, a fragile and whacky species that relies on your leadership to build, research, and advance. Help them, and they will soon begin writing their own history in the stars. Every Nugget is a unique individual with a distinct set of characteristics. Just like any other living creature, Nuggets must have access to a few vital resources in order to survive. This includes water to drink, food to eat, and recreational activities to increase their happiness and quality of life. Recreational activities may include blowing stuff up. You’ve been warned.

As you spend time with the Nuggets, You will see that they behave like natural, living beings. They have their own thoughts and needs - and they even have the ability to make their own decisions at times. We want to give you a feeling that you’re interacting with a living organism, almost like you’re messing around with a rather chaotic ant farm.

Discover Wild Life

Discover planets with Drones and Rovers, equip rockets with right technologies. Depends on the planet factors such as planet distance, temperature and etc you’ll need to equip your Discovery Machines with the right tools. Put more solar panels to keep your rover, that can take probs on the planets and give you idea of how much resources lays in ground of that planet, to charge it batteries faster during the day time. Equip your rockets with bigger gas tanks to make it travel longer and to give a chance for Astronauts Nuggets to come back home.

ORGANIC GAMEPLAY

Planets in The Universim aren’t just made up of a bunch of neatly-arranged objects; everything is linked together and plays a unique role in each planet’s ecosystem. Every tree your civilization cuts down, every resource they mine and every animal they hunt will affect the world they’re living in. A lack of trees and high levels of pollution will raise the global temperature over time, while reckless hunting or fishing might cause the extinction of some species. It’s your mission to manage how the Nuggets collect and utilize resources. What mark will you leave on the ecosystems that existed millions of years before your arrival? Will you use every available resource and expand at an unprecedented pace, or will you methodically create a more sustainable way of life for your civilization?

These are living, breathing worlds where everything is interconnected. We aim to provide you with an unique experience unlike any of the god games you have played before. Every decision you or your civilization makes will have consequences.

CHANGE IS INEVITABLE

Your journey begins with a blank slate. There will only be two Nuggets at first, Adahy and Elu. They are the first of their kind, a spark of life that will change the world forever. As Nuggets progress, their technology evolves alongside them. You will watch as crude stone huts transform into architectural wonders and the fires that once protected your civilization are replaced by the magic of electricity.

LEAVE YOUR MARK

What kind of god will you be? Will your civilization become heavily dependent on natural resources, consuming fluffy bunnies and nonrenewable resources in equal measure? Or will you guide them towards a more sustainable future that relies on agricultural proficiency, responsible hunting, and green energy? You have the tools to change everything, and your actions have far-reaching implications.

A UNIQUE JOURNEY EVERY TIME YOU PLAY

Our procedural world generation is built around the gameplay, and not the other way around. We make sure that fun is always the number one priority. While procedural generation guarantees a lot of replayability, it doesn’t automatically make the experience worthwhile. That’s why we’ve invested a lot of time into not only creating unique and beautiful planets, but also giving each one its own set of challenging characteristics. Every star in the sky points the way to a procedurally-generated planet just waiting to be colonized. With the right technology, any planet can be yours. You can terraform lifeless planets into stunning utopias or simply suck every last drop of natural resources from it before moving on. We want to make sure that you’ll have fun with each planet that you encounter.

GAME Achievements

System Requirements:

  • Genre:

  • Simulation / management / God-game
  • Links:

  • Theuniversim.com
  • Twitter
  • Discord
  • Languages:

  • English,
  • More coming!
  • Released:

  • August 30, 2016
  • Works on:

  • Windows (7, 8, 10)
  • Rating:

  • Rating pending.
  • Minimum system requirements:

  • (Please note that the below are guidelines only. Requirements will change during development.)
  • Latest Windows (7,8,10), Linux, Mac
  • Processor: Quad core (i5 or equivalent AMD CPU)
  • Memory: 6 GB RAM
  • Graphics: Nvidia GTX 660/ AMD 7870
  • Please keep in mind that these are full-size desktop requirements. Laptop experiences may vary.
  • Hard Drive: TBD (Min: 20GB)

Cities Of Today Patch V0.1.40 is Now Live!

Hello, everyone!


We have a smoking-hot new content update for you! However, we would first like to take this opportunity to ask that you please stay at home during these troubling times. We have compiled a list of guidelines from various health services to best protect yourself and others from COVID-19. Of course, the biggest help you can offer right now is staying at home as much as possible. To make your time at home a little brighter, we’re running a Rainy Day Sale across all games on the Crytivo Store. Everything is 30% off. This discount comes directly out of Crytivo’s pocket and will not affect the revenue of developers. It’s a great time to support indie developers and get something for yourself to enjoy during the lockdown. Stay safe!


Now back to the topic at hand. Our team members who usually operate in the office have switched to remote work, but that hasn’t stopped us from ironing out the experience and delivering awesome new content. Here’s what’s new:


Updated and Upgraded Residential Areas


Now that’s how you renovate! These new residential areas are far prettier than before. We’ve spent a tremendous amount of time improving how residential buildings are constructed and appear in the game. Every building now has a story to tell. Look closely and you’ll see just how different they are! We hope you love them as much as we do. 







Roads

Woah, woah! Hold on! We haven’t implemented roads yet, but we wanted to drop you a small update on what’s been going on behind the scenes. As you know, roads have been in heavy development for some time now. The fact that the planet is round and lacks a level construction grid for roadworks makes this system quite complicated. But, the good news is, after numerous sleepless nights and rapid hair loss, we figured it out! 




Roads aren’t just going to be cosmetic, they’re going to play an important role in society. They’ll increase Nugget movement speeds across the board, which means we have to factor this into the pathfinding solution. Phew, this is some complex stuff! However, we’re making good progress and we hope to let you play with it soon. For now, here’s a sneak peek:






Bridges

Okay, get excited again! Bridges are now available in the game, you can truss us. They will help connect Nugget nations together and create shorter paths across previously impassable terrain. The first bridges will be unlocked in the Medieval Era, giving you a useful pathway across water sources and offering Nuggets a speed boost. 






Memory usage optimization

We reduced memory usage by a whopping 20%! Here, take it. It only took us 3 weeks to get it working :/. 


Sound optimization and fixing

Unity’s audio system is a mess, which means we’ve had to work hard to improve overall sound processing and overhaul our own in-game sound system. If all is well, you shouldn’t get any more weird sounds or clipping issues during your playthrough. 


Save system rework

We unfortunately still aren’t able to offer backwards compatibility with older saves, due in large part to the sheer amount of changes and new content that ships with every update (changing something like the position of a research item in the research tree can break the game if you already have it unlocked). Keeping track of so many procedural objects and systems while accounting for backwards compatibility will require a massive effort, which we feel is better placed in more exciting content. But, we’re still tinkering with the save system and making constant improvements. The new rework will enable us to save multiple planets that’ll be coming in the full release. Get hyped!



Improved underground resources display when placing mines and wells 


Key Features:


  • New Residential System 
  • Pre-Medieval Glass Factory
  • Medieval Cement Factory
  • Reworked save system for future proofing
  • Medieval Bridge
  • Modern Bridge
  • Camera Controls improvements



Not in the build but being worked on: 

  • HyperLoop
  • Roads 
  • Organic simulation on planets
  • Alien planets
  • Rovers 

Improvements and balance changes

  • Rebalanced and slightly reworked Research Tree
  • Rebalanced all the building costs
  • Improved performance related to resource piles 
  • Amount of oxygen provided by parks was increased:
  • Big Park 3 -> 10
  • Medium Park 2 -> 7
  • Small Park 1 -> 5
  • Depleted resources icons for Mines were added 
  • Reworked blur shader used on pause, ESC menu, etc.
  • Reworked audio system
  • Boxes during trading received tooltips for each resource 
  • Trading can be initiated at any point of time by clicking on an Exile building 
  • Wolves will no longer attack every winter
  • Fiber Factory and Carbon Factory were removed from the game
  • Drastically improved all transportation requests and building prioritization
  • Status icons for building upgrades above buildings will fade in / fade out instead of constantly staying on the screen
  • When you place a building, a new hint will appear displaying the rotation buttons of the building
  • Increased the cost of the Change Season Creator Power 
  • Stone Wells have additional slots unlocked at the start
  • Increased Well refill speed
  • Increased speed of water generation in Eatery
  • Additional Police Slot is unlocked
  • Additional Engineer slot is unlocked for the modern age
  • Additional slots for the Prison and Rehabilitation unlocked
  • Medium-sized park is unlocked via Research perk
  • Decreased the amount of underground resources on the planet
  • Rebalanced the amount of materials needed to produce cement, chemicals, fuel, steel
  • Eateries received additional capacity for customers 
  • Unlocked additional capacity in Hospitals
  • Fishing hut boat capacity now improved with each Fishing Hut level
  • Engineers received an improved bonus to their strength that influences their repair speed 
  • Reworked the building decay mechanic. Currently all buildings across all ages will be decaying at the same speed.
  • Improved Nugget response related to thirst. Nuggets will constantly check for available water in Wells and Eateries while moving towards the lake.
  • Couriers Hut received additional slots 
  • Twitch option to grant PP points to viewers
  • Twitch option for allowing viewers to get  a job
  • Increased the amount of water on the planet
  • Added the ability to prioritize multiple construction sites
  • Further improved pathfinding for Nuggets. Now pathfinding will correctly update with the changes in the world, such as blocked paths or raised terrain caused by a building.
  • Police, hunters and guards will now protect your civilization from wolf attacks and Exile attacks.
  • Added the ability to click on Nugget names in the News Panel.
  • Improved outdated tooltips
  • Improved clouds system
  • Added shadows for the clouds (they can be turned off in the settings)
  • Added an option to control Camera Speed when the Shift button is pressed. 
  • Archive is no longer destroyed by outside forces ( Tornado, Exile attack etc.), it still can be demolished manually.
  • Improved Engineers. Now they fix everything faster
  • Decay rate of the buildings is standardized across all ages. Buildings will decay with the same speed.


UI and Art:

  • Amount of stars in the sky increased
  • New Stone Age Residential blocks





  • New Medieval Residential blocks





  • Modern Age Buildings - a lot



  • Ground decals for stone age residential buildings.
  • Advertising banners

  • New props for Residentials
  • Resource indication map tweaks.
  • Icons above buildings improved
  • Added settings for Camera movement speed.
  • Modern Age Liberal Nuggets Hair Colors
  • Added ice to the water when it’s cold.


Bug Fixes:

  • Fixed: Policeman kept their job after being unassigned
  • Fixed: Nuggets were moving sideways while walking into the temple
  • Fixed: %NaN% error fixed for Temples
  • Fixed: Traps were not providing any food from dead animals
  • Fixed: Twitch command “Attack Nugget” was not working properly 
  • Fixed: Twitch Commands “Fill Reservoir” & “Fill Well” were not taking any bits for an action
  • Fixed: Nuggets would get stuck trying to deliver resources to the Warehouse 
  • Fixed: Huts were not being upgraded automatically
  • Fixed: Indentations in the ground were not leveled up when a new building was placed, causing Nuggets to get stuck
  • Fixed: Shadow quality settings were not working properly
  • Fixed: Nuggets inside the Eatery had a white icon instead of a Nugget icon
  • Fixed: Grass setting was not working properly
  • Fixed: Nuggets that grew up inside the bunker were losing their ability to mate
  • Fixed: Trading button was not appearing for Exiles
  • Fixed: Nuggets that came from a Space Box were staying far away from their place of work
  • Fixed: Picking up a Boomer as it was about to blow up would cause an error
  • Fixed: Transportation request was not cleared when the object was picked up
  • Fixed: Residential buildings were shaking without Nuggets inside them
  • Fixed: Nuggets that were set on fire were unaffected by rain clouds
  • Fixed: Nuggets shock and awe status was not working 
  • Fixed: The Creator Powers Panel and building panels would overlap if both panels were opened in a rapid sequence 
  • Fixed: Building a house quest was missing 
  • Fixed: Weird artifacts caused by a building ghost
  • Fixed: Issues with the timers in the Cosmodrome
  • Fixed: Saving and loading the game during the Tesla quest would make parts disappear, leading to failure of the quest
  • Fixed: While the game is paused, the oxygen panel became stuck open
  • Fixed: Issue where players were not able to click on buildings to open a building panel
  • Fixed: Evolution tower was vulnerable to all damage sources (Lightning Strike, Meteor etc) during construction and if it was destroyed it would cause an error
  • Fixed: During Save / Load, trading with Exile timers would reset 
  • Fixed: Missing Resource tooltips at the bottom of the screen
  • Fixed: Police patrol would die of thirst while patrolling
  • Fixed: Nugget panel list was displaying information incorrectly
  • Fixed: Ministers will now place Fishing Huts beside lakes that actually have fish
  • Fixed: Nuggets will proceed with gutting fish, even if the lake is drained. Previously they would stop working completely.
  • Fixed: Lakes had incorrect height during save / load
  • Fixed: Difficulty opening building panels along the shore
  • Fixed: The game would be saved automatically whenever you simply click away from a text field
  • Fixed: Orbit camera was below the planet radius at some points, causing different artifacts in the game
  • Fixed: Imprisonment buildings were not consuming resources
  • Fixed: An issue where nuggets won’t deliver in certain cases rocks and wood to refineries, staggering the progress
  • Fixed: Residentials upgrade button is removed and residentials do not show requirement of 650 resources
  • Fixed: Locust Swarm was immune to creator powers in certain cases
  • Fixed: Memory leak when Nugget Panel was opened
  • Fixed: In certain cases camera could have been submerged underwater, breaking the visuals of the game
  • Fixed: Lights during night time were dimmed 



Thank you all for your continued love for The Universim! It’s a joy to work on, and you all make it so much better. Please don’t forget to leave us a review on Steam if you’re enjoying the game, and be sure to join us on our new Crytivo Discord Server to participate in giveaways and stay up to date. Stay godly! 


All the best,


The Crytivo Crew



Comments

Buy The Universim

crytivo SECURED CHECKOUT

Select Product:

COELACANTH

$22.49 +1124

MICRORAPTOR

$44.99 +2249

TYRANNOSAURUS

$49.99 +2499

DIMETRODON

$59.99 +2999

BRONTOSAURUS

$99.99 +4999

MAMMOTH

$249.99 +12499

COELACANTH

Receive immediate access to the game and all future updates. Your name will be added to the in-game Rise of Evolution Monument, and you`ll receive additional exclusive rewards for your early support. Available Steam Key or Crytivo Key for you to choose.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards

MICRORAPTOR

Receive exclusive wallpapers and the beautiful Original Soundtrack.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
+ All previous rewards

TYRANNOSAURUS

You will be able to submit a city name for use in the game. Names are added to a pool that will be chosen by Nuggets at random. This name can be changed by players after assignment.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
+ All previous rewards

DIMETRODON

The definitive Digital Collector's Edition. Receive the stunning Digital Art Book (PDF) and Game Guide (PDF). Treat your eyes to the creation of The Universim and get some tips for survival.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
+ All previous rewards

BRONTOSAURUS

Beautify your city with famous landmarks, such as the Eiffel Tower, Big Ben, and Burj Al Arab Hotel. You will also be able to immortalize yourself in the game's credits and Rise of Evolution Monument with a unique colour.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
+ All previous rewards

MAMMOTH

Customize and name a Nugget that will be added to the game for all to see in the Nugget Editor. Choose a unique combination of traits from the available list to set your Nugget apart from the rest. You will also be able to name a planet permanently, in addition to choosing the planet's characteristics (resources, climate, etc). You will receive a digital Certificate of Discovery (PDF) for the planet. A star will be placed beside your name in the credits and in-game monument to show your amazing support.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
Customize and Name a Nugget
Name a planet
+ All previous rewards