The UniversimIn Development Released

The Universim aims to revive the glory days of the god-game genre, and bring it into the new generation with fresh ideas and ambitious gameplay. With the powers of a god, you are unleashed upon the universe to begin forging your galactic empire in the stars. From dust to the cosmos beyond, your civilization will rise through the ages under your guidance.

  • Sandbox
  • Single Player
  • Windows, macOS, Linux
  • Available on:

Available Products:

COELACANTH

$29.99 +1499

MICRORAPTOR

$44.99 +2249

TYRANNOSAURUS

$49.99 +2499

DIMETRODON

$59.99 +2999

BRONTOSAURUS

$99.99 +4999

MAMMOTH

$249.99 +12499

COELACANTH

Receive immediate access to the game and all future updates. Your name will be added to the in-game Rise of Evolution Monument, and you`ll receive additional exclusive rewards for your early support. Available Steam Key or Crytivo Key for you to choose.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards

MICRORAPTOR

Receive exclusive wallpapers and the beautiful Original Soundtrack.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
+ All previous rewards

TYRANNOSAURUS

You will be able to submit a city name for use in the game. Names are added to a pool that will be chosen by Nuggets at random. This name can be changed by players after assignment.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
+ All previous rewards

DIMETRODON

The definitive Digital Collector's Edition. Receive the stunning Digital Art Book (PDF) and Game Guide (PDF). Treat your eyes to the creation of The Universim and get some tips for survival.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
+ All previous rewards

BRONTOSAURUS

Beautify your city with famous landmarks, such as the Eiffel Tower, Big Ben, and Burj Al Arab Hotel. You will also be able to immortalize yourself in the game's credits and Rise of Evolution Monument with a unique colour.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
+ All previous rewards

MAMMOTH

Customize and name a Nugget that will be added to the game for all to see in the Nugget Editor. Choose a unique combination of traits from the available list to set your Nugget apart from the rest. You will also be able to name a planet permanently, in addition to choosing the planet's characteristics (resources, climate, etc). You will receive a digital Certificate of Discovery (PDF) for the planet. A star will be placed beside your name in the credits and in-game monument to show your amazing support.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
Customize and Name a Nugget
Name a planet
+ All previous rewards
buy now

WANNA BE A GOD?

Your time is coming. Guide a fledgling civilization through the obstacles of life. From humble beginnings, watch as they evolve and advance throughout the ages under your wing. Influence their decisions and punish the unfaithful with a wide range of godly abilities. Interact with objects, create disasters, and launch clueless creatures into orbit. This is your world, and nothing can stop you from having fun.

Our goal is to bring back the features you know and love from classic god games and spice them up with fresh ideas, a modern physics engine, and stylized visuals developed by a few of our very own industry heroes.

NATURE AS YOU KNOW IT

In The Universim, nature is just as wonderful and unpredictable as ever. Every planet comes with a few surprises that are sure to challenge your civilization. From tornadoes that consume everything in their path, to thunderous earthquakes that threaten to split your civilization in two. If you treat nature poorly, it might just show you how brutal and unforgiving it can be. Each planet you encounter will have a unique underbelly. Some planets are tranquil and filled to the brim with resources, while others are barren and dangerous. Be careful out there!

Something as simple as the cycle between night and day can play an important role. Wild animal attacks are more common at night, as are frequent temperature drops. Daytime offers a little more safety from the harshness of the world. With the inclusion of a full, four-season cycle, a planet’s biomes can change drastically, making it extremely difficult for Nuggets to survive brutal winters without proper preparation ahead of time.

THE STORY OF A SPECIES

Meet the Nuggets, a fragile and whacky species that relies on your leadership to build, research, and advance. Help them, and they will soon begin writing their own history in the stars. Every Nugget is a unique individual with a distinct set of characteristics. Just like any other living creature, Nuggets must have access to a few vital resources in order to survive. This includes water to drink, food to eat, and recreational activities to increase their happiness and quality of life. Recreational activities may include blowing stuff up. You’ve been warned.

As you spend time with the Nuggets, You will see that they behave like natural, living beings. They have their own thoughts and needs - and they even have the ability to make their own decisions at times. We want to give you a feeling that you’re interacting with a living organism, almost like you’re messing around with a rather chaotic ant farm.

Discover Wild Life

Discover planets with Drones and Rovers, equip rockets with right technologies. Depends on the planet factors such as planet distance, temperature and etc you’ll need to equip your Discovery Machines with the right tools. Put more solar panels to keep your rover, that can take probs on the planets and give you idea of how much resources lays in ground of that planet, to charge it batteries faster during the day time. Equip your rockets with bigger gas tanks to make it travel longer and to give a chance for Astronauts Nuggets to come back home.

ORGANIC GAMEPLAY

Planets in The Universim aren’t just made up of a bunch of neatly-arranged objects; everything is linked together and plays a unique role in each planet’s ecosystem. Every tree your civilization cuts down, every resource they mine and every animal they hunt will affect the world they’re living in. A lack of trees and high levels of pollution will raise the global temperature over time, while reckless hunting or fishing might cause the extinction of some species. It’s your mission to manage how the Nuggets collect and utilize resources. What mark will you leave on the ecosystems that existed millions of years before your arrival? Will you use every available resource and expand at an unprecedented pace, or will you methodically create a more sustainable way of life for your civilization?

These are living, breathing worlds where everything is interconnected. We aim to provide you with an unique experience unlike any of the god games you have played before. Every decision you or your civilization makes will have consequences.

CHANGE IS INEVITABLE

Your journey begins with a blank slate. There will only be two Nuggets at first, Adahy and Elu. They are the first of their kind, a spark of life that will change the world forever. As Nuggets progress, their technology evolves alongside them. You will watch as crude stone huts transform into architectural wonders and the fires that once protected your civilization are replaced by the magic of electricity.

LEAVE YOUR MARK

What kind of god will you be? Will your civilization become heavily dependent on natural resources, consuming fluffy bunnies and nonrenewable resources in equal measure? Or will you guide them towards a more sustainable future that relies on agricultural proficiency, responsible hunting, and green energy? You have the tools to change everything, and your actions have far-reaching implications.

A UNIQUE JOURNEY EVERY TIME YOU PLAY

Our procedural world generation is built around the gameplay, and not the other way around. We make sure that fun is always the number one priority. While procedural generation guarantees a lot of replayability, it doesn’t automatically make the experience worthwhile. That’s why we’ve invested a lot of time into not only creating unique and beautiful planets, but also giving each one its own set of challenging characteristics. Every star in the sky points the way to a procedurally-generated planet just waiting to be colonized. With the right technology, any planet can be yours. You can terraform lifeless planets into stunning utopias or simply suck every last drop of natural resources from it before moving on. We want to make sure that you’ll have fun with each planet that you encounter.

GAME Achievements

System Requirements:

  • Genre:

  • Simulation / management / God-game
  • Links:

  • Theuniversim.com
  • Twitter
  • Discord
  • Languages:

  • English,
  • More coming!
  • Released:

  • August 30, 2016
  • Works on:

  • Windows (7, 8, 10)
  • Rating:

  • Rating pending.
  • Minimum system requirements:

  • (Please note that the below are guidelines only. Requirements will change during development.)
  • Latest Windows (7,8,10), Linux, Mac
  • Processor: Quad core (i5 or equivalent AMD CPU)
  • Memory: 6 GB RAM
  • Graphics: Nvidia GTX 660/ AMD 7870
  • Please keep in mind that these are full-size desktop requirements. Laptop experiences may vary.
  • Hard Drive: TBD (Min: 20GB)

Toxic Patch V0.1.41 is Now Live!

Greetings, Creators!


This month we would like to present you with a set of features that will improve your overall gameplay experience and bring you more joy to the game. For this patch, we put more emphasis on environmental changes as well as some Exile Villages Improvements.


Quick Update Review







One quick thing before we dig into the juicy details, Creators! If you're enjoying The Universim, please take a few moments to leave us a review on Steam. It's always a huge morale booster, especially since our devs are only allowed to eat when we receive some kind of feedback!






MODERN EXILES CITIES


As your civilization develops, Exile Villages progress as well. Even if it doesn’t look like much, Exile Nuggets are silently watching the progress of your civilization and borrowing some of the techniques used by your Nuggets in order to build their own little empire. It might not look as big as your city, but it definitely looks quite impressive for barbarians. Pretty soon, they will be at the gates! (Or not, if you decide to play nice with them!)



AIRPORT (EXILE NUGGETS TRAVELERS)


For some time, Airports were just empty lonely buildings without a purpose in your civilization. We revisited it and brought a new life to it. Airports will now be an essential bridge between your civilization and the Exiles. Tourism is an essential part of our lives and Nuggets should think the same way. It doesn’t matter if they are Exile or not, they all dream about flying up to the sky and visiting new places. Based on your relationship with Exile villages, modern Nuggets from Exiles may fly over to your city and check them out for themselves. If they like it and they see a lot of happy faces, the chance that they will stay in your city will increase significantly. Make sure to keep your civilization happy and your relationship with Exile Village healthy. This will provide you with an additional boost to your population and some additional happy faces :)





NEW FIRE SYSTEM


The Fire System finally got its final touch with a brand new look. We had the old system to help with PC performance but we found a way to improve the system while keeping within scope. New fires are dangerous and will require quite some work to put them down, but that look of the fire in your city will at least be quite stunning. The spread of the fire will be influenced by wind and we finally have a reasonable burn rate for your buildings. Your Firefighters will have their work cut out for them.






TOXIC CLOUDS AND LAKES


Well who said that dropping Nuggets into the lakes won’t lead to anything bad? Dead bodies rot you know… and dropping them in bodies of water will cause them to release a dangerous toxin that will surely kill a mammoth, so be careful and watch out where you are dropping your Nuggets or your civilization might be doomed. Besides polluting your water, global changes will also influence the appearance of the dangerous toxins in the sky. Make sure to keep your oxygen levels reasonable or otherwise you can meet some acid rain that will poison other lakes. But don’t worry, as a creator you can revert the changes, just make sure that you have enough creator power to fix what you’ve done. Overwhelm the toxic lakes with clean water from your clouds and save your civilization.



RESOURCE GRAPH


As we move forward, we would like to give you more information about the state of your civilization and its resources. This graph will help you clearly see and understand the usage of resources by your civilization and its production. This tool will also be your best friend in your Space Journey. Make sure to make full use of it and consider what resources are being used the most and what you need to produce more of.





Not in the build but being worked on: 


  • Roads 
  • Organic simulation on planets
  • Alien planets
  • Rovers 
  • Landing on an alien planet
  • Rockets
  • Space Port
  • Terraforming 



Improvements and balance changes:


Reworked Electricity and Water Systems

Electricity and water systems have some changes. Previously, you would have to deal with big numbers and millions of gallons of water, which was very confusing and, most importantly, difficult to play with. We changed Water and Electricity systems to work based on 10 minute intervals instead of each second, which allowed us to reduce the number that will be displayed drastically. Water and electricity also received some additional tooltip information when you move the mouse over them. Now you can see an estimate on how long your current storage will last with the water / electricity that you have in your reservoirs  / batteries and the current consumption rate if you lose water / electricity for production buildings.


Clouds Shadows

Previously, shadows from clouds were fairly temporary in the world and they had a big impact on performance. We had to review them in order to improve the overall stability of the game and performance. In the process of reworking them, we made them more defined and permanently looking in the world.


Improved System for underground resources 

Since we moved to the new planet, the underground resources were worked on for a while. We tried to fine tune them and make everything work perfectly, but one issue always presented itself. That issue was with the distribution of resources across the planet. A lot of underground resources, such as Stone and Iron, ended up on top of the mountains, which caused a lot of discomfort for everyone and didn’t feel right. Therefore, we decided to add an additional condition in our distribution system that will also take the height of the terrain into consideration. Now, tips of the mountains won’t have metal or stone and you will be able to get every bit of underground resources from the planet without any issues and struggle. 


Improved Upgrade System for Residential Buildings

As we implemented a new Residential System, the system that was responsible for upgrading them worked a little bit differently from all of our buildings upgrades and therefore was prone to some additional bugs. Even though all of our tests didn’t produce any issues with the Residential Upgrade system, we decided to go with a safe route and change it to work the same across the board. This way, we are using one unified system that was played with thousands of hours and produced a stable result.


News Alerts

In our previous patches, we touched the News System multiple times and we tried to do our best to clean them up a little bit and make it less noisy. Additionally, we made sure that important information will be more permanent and noticeable. Our initial idea was to keep the important messages on the screen until the “X” button would be pressed, which would ensure that the player will recognize the issue. What we did not anticipate was that no one would try to close them and the multiple reports that messages are not being closed started spamming and this was ultimately irritating. Therefore, we decided to optimize that system even more. Now if the issues appeared and it can be resolved, the message will stay until you either Click X or you resolve the issue. If the issue is resolved, the message will disappear automatically and clicking on that message won’t be necessary anymore. In addition to that, if the issue is not being resolved in 10-15min. The message will be closed automatically. We hope that change will make life easier for every player and ensure the proper display of the messages.


Engineer Hut Improvements

Engineers received an additional love and some improvements. Now engineers will help with building construction only inside the circle area. In addition, if the building is in critical condition, they will take the repair action as a priority instead of finishing the construction of the building, which in some cases caused the building in critical condition to collapse. The repair and construction time are also now separated. Since repairing and construction speed was represented as one value and we tried to balance engineers and make them very efficient with repair work, it led to the issue where the building construction was super fast and it was breaking the overall balance. Now construction will still be faster if the engineers will do it, but it is balanced separately from the repair function and therefore should feel overall better without breaking the balance.


UI Scaling Fixes

Research windows as well as tooltips on the main UI were not scaled properly and for people who have lower resolution monitors, those UIs were extremely big and in many cases led to inability to play the game properly. We reviewed the scaling system for those screens and made it work properly with lower resolutions monitors.


Optimized terrain modification system (Terrain Deformation System upon load)

Dynamic planet generation creates additional loading time when the planet is being created first. In order to improve the loading time, we reviewed how our system calculates the terrain deformation and we found some ways how that aspect can be improved which helped us to reduce the loading time when the new planet is being created. This will help drastically in Space age, since all the planets will be randomly generated.


Glass Factory in Stone Age does not require electricity anymore 

A small balance change was added to the Glass Factory. Glass factories that were added in the Pre-Medieval age required electricity which forced players to research faster perks in order to unlock it and forced players to change the pace with which they were previously playing the game. Thus, we decided to remove the electricity requirement from the Glass Factory in order to provide a better experience for everyone.


UI and Art:


  • New Modern Exile Village
  • Exile Village Airport
  • Resource Graph
  • New Fire System 
  • Toxic Lakes and Rain Clouds
  • Improved UI for resources


Bug Fixes:


Fixed: Certain biomes didn’t have trees or they had a lot of empty space. 

Fixed: Mines were consuming a lot of resources despite displaying lower consumption rate inside the building panel.

Fixed: Small light in the construction site was blinking even though there was no new building unlock.

Fixed: Each time a new nugget was assigned to the building, the nugget panel was moved down slightly. After assigning a lot of nuggets, that panel could have ended up below the screen. 

Fixed: Nuggets that died inside the buildings will be spawned outside of it with an infection zone.

Fixed: Believers were not updated correctly

Fixed: Fire scared firefighters

Fixed: Nuggets would not react to the fire at all

Fixed: Twitch Integration would turn off randomly 

Fixed: Certain status icons would get stuck above nuggets 

Fixed: New soundtrack would not start at certain instances 

Fixed: When a thief steals any resources, notification would not appear 

Fixed: Arrest Nugget localization fixed

Fixed: Pressing ESC button during Celebration would break UI, causing it to disappear 

Fixed: Adahy and Elu names were duplicated if the game was loaded, causing a lot of nuggets to be called with the same name

Fixed: An error that would occur if two nuggets would get the same name 

Fixed: During an election, UI would get stuck on a screen

Fixed: During an election if the game is paused, the election process would break 

Fixed: Duplicated names 

Fixed: Nugget that died on a boat would cause some performance issues

Fixed: In certain cases Nuggets would not get auto assigned by minister 


A heartfelt thank you for all your support. Your passion has made development of The Universim a pleasure. If you have some time and you're having fun, please leave us a review on Steam and be sure to join our Crytivo Discord server to have direct access to us. In the near future, we'll have an update for you soon that creates a good path forward for your civilization... something that'll help your Nuggets move around more smoothly. Stay tuned!



All the best,

The Crytivo Crew







Comments

Buy The Universim

crytivo SECURED CHECKOUT

Select Product:

COELACANTH

$29.99 +1499

MICRORAPTOR

$44.99 +2249

TYRANNOSAURUS

$49.99 +2499

DIMETRODON

$59.99 +2999

BRONTOSAURUS

$99.99 +4999

MAMMOTH

$249.99 +12499

COELACANTH

Receive immediate access to the game and all future updates. Your name will be added to the in-game Rise of Evolution Monument, and you`ll receive additional exclusive rewards for your early support. Available Steam Key or Crytivo Key for you to choose.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards

MICRORAPTOR

Receive exclusive wallpapers and the beautiful Original Soundtrack.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
+ All previous rewards

TYRANNOSAURUS

You will be able to submit a city name for use in the game. Names are added to a pool that will be chosen by Nuggets at random. This name can be changed by players after assignment.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
+ All previous rewards

DIMETRODON

The definitive Digital Collector's Edition. Receive the stunning Digital Art Book (PDF) and Game Guide (PDF). Treat your eyes to the creation of The Universim and get some tips for survival.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
+ All previous rewards

BRONTOSAURUS

Beautify your city with famous landmarks, such as the Eiffel Tower, Big Ben, and Burj Al Arab Hotel. You will also be able to immortalize yourself in the game's credits and Rise of Evolution Monument with a unique colour.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
+ All previous rewards

MAMMOTH

Customize and name a Nugget that will be added to the game for all to see in the Nugget Editor. Choose a unique combination of traits from the available list to set your Nugget apart from the rest. You will also be able to name a planet permanently, in addition to choosing the planet's characteristics (resources, climate, etc). You will receive a digital Certificate of Discovery (PDF) for the planet. A star will be placed beside your name in the credits and in-game monument to show your amazing support.

Alpha Access
Beta Access
Full game on release
Name in the Game
Additional Exclusive Crytivo Rewards
Wallpapers
Original Soundtrack
Name a City
Digital Art Book
Digital Game Guide
Famous Landmarks
Name Featured in the Credits
Customize and Name a Nugget
Name a planet
+ All previous rewards